Friday, April 22, 2016

Hello! It seems it’s time to look at the project and ruminate about the future of it. So far, I’ve had a lot of fun working on and creating my game. It’s been great to learn more about coding and logic systems, and while designing and working on my game, the time has flown by. My mentor has been incredibly helpful for advice, answering questions, and general support of the project.
The project has definitely been more challenging than I had anticipated, but in areas that I didn’t expect. Graphical design, appearance, and layout were difficult to get to a good point, but some of the coding was much easier than I had thought it would be. Another part that I hadn’t completely thought out was the difficulty; since this level of math is almost automatic to me, it was hard to judge. My mentor was invaluable here with her knowledge of younger kids and their education.
It’s been a great experience seeing everyone’s blogs and their progress, the diverse range of projects shows the many inventive ideas that people have created. The feedback people have given me on each blog post has been very helpful, and I thank everyone who has commented. (If there are any ideas you have for me, feel free to share.)

The project is going well, and I’m glad I have this opportunity to pursue a personal interest that benefits the community.

7 comments:

  1. Dylan, if we were able to help you with the coding and graphics, we would! You have tackled a project that few know about in our realm, BUT your post is very thoughtful and your project sounds like it is perking along. I think your mentor is the best person to help with such things and I wish I could help, too.

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  2. I actually just did a research paper on "The influence of violent video games on the human brain" and not saying that you should make a violent FPS game for your teaching, but ultimately I learned that that kind of game is the kind of game kids like and that violent FPS games actually improve the brain in several fields: Quick thinking, making fast analysis and decisions, Fast decision making without the sacrifice of accuracy, Strategy and anticipation, Situational awareness, Developing reading and math skills, Perseverance in level completion (becomes a real world habbit, kids won’t give up after one try), Pattern recognition.
    Just to name a few... pretty much what I am saying is the studies show those kind of games have something different from others that help improve your brain as well as remain fun, If you really want to go into crazy depth with your project then do a little research into it if not no harm done :) just a thought...

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  3. WOW! I'm impressed that you are able to tackle such project; not many can. I enjoy reading your blog from that you are extremely thoughtful and will make an excellent writer. Keep up the good work!!

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  4. DUDE!!! Two word "WELL WRITTEN". You might want to get someone to help you if you feel like the game is not developing as fast as you anticipated. Tanner might be a good person to ask or mabey you know someone better.

    Tanner, if your reading this you are still the best in my opinon. ;)

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  5. I think that games are one of the most overlooked methods of learning in today's society, whether it be all around motor skills, teamwork, or anything else. I think that this could benefit a lot of people.

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  6. This is a really good idea kids will be encouraged to learn while having fun. If I recall correctly, in the days of my youth the school I attended had a device known as a leap pad and it was basically a device that you played education games on. You should check it our.

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  7. it is so awesome you are sharing your personal interest and creativity with the community! i love the idea

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